WidgetBucks - Trend Watch - WidgetBucks.com


User Options
Register--Login--Top 20 Posters--Search Topics


Forum Main>>Flash tutorials>>Ship movement and fire tutorial in flash

New Topic-Reply

Author
Post
Archbob
Rank:
Group: Head Administrator
Posts: 187
IP Logged

PM ID: 2
PM [Archbob]

Last replied to on Wed Jun 04, 2008 23:35:14
Edit Post|Quote
This is discussion on the tutorial "Ship movement and fire in flash" listed http://www.flashninjaclan.com/tutorialpage.php?ID=35

reelkill
Rank:
Group: members
Posts: 2
IP Logged
PM ID: 6
[PM reelkill]

Posted at Sun Apr 22, 2007 14:48:31
Edit post|Quote
Now you need to add the following code to your onClipEvent(enterFrame) below the code that is used to move the ship.



Code:


if(Key.isDown(Key.SPACE)&&this.isshot==0)
{
this.isshot=1;
_root.shot.duplicateMovieClip( "shot"+ this.shotcount, this.shotcount+4000 );
this.shotcount++;
}
else
{
this.isshot=0;
}

where exactly do i put the code?i just cant seem to figure it out i keep getting errors

-----------------------------
www.freewebs.com/reelkill

Archbob
Rank:
Group: Head Administrator
Posts: 187
IP Logged
PM ID: 2
[PM Archbob]

Posted at Sun Apr 22, 2007 15:06:58
Edit post|Quote
You need to put that in your ship movie clip. Download my example and take a look.

reelkill
Rank:
Group: members
Posts: 2
IP Logged
PM ID: 6
[PM reelkill]

Posted at Tue Apr 24, 2007 21:46:12
Edit post|Quote
yeah i did not add all the code at the end for the ship correctly, the example did the trick
thanks, if i ever make anything good i will let you know.
-----------------------------
www.freewebs.com/reelkill

lbivlife
Rank:
Group: members
Posts: 2
IP Logged
PM ID: 763
[PM lbivlife]

Posted at Wed Jun 04, 2008 22:21:20
Edit post|Quote
any way to make it if you absorb 2 powerups you get 3 shots instead of two?... i need to do it for my comp class, and my teachers code looks exactly like yours

Archbob
Rank:
Group: Head Administrator
Posts: 187
IP Logged
PM ID: 2
[PM Archbob]

Posted at Wed Jun 04, 2008 23:35:14
Edit post|Quote
Just make another variable called shot level and keep track of how many power-ups you've collect and adjust the number of shots accordingly.

Page: 1



Powered by © Chipmunk Board